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Unlock Fundraising for Associations 

GiveSmart

Associations are a core point of connection for professionals, and membership dues fuel things that matter most to members: job opportunities, keeping up with industry technology, career advancement, professional standards, certifications, and training. The value of gamification is estimated to be $37 billion by 2027.

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What is the 50 State Challenge? 

GiveSmart

The value of gamification is estimated to be $37 billion by 2027. Gamification is a tool used by employers, tech companies, consumer businesses, and nonprofits to increase engagement and loyalty. Companies and nonprofits aren’t just doing it for fun.